Monthly Archives: September 2007
Gamebeat
“Every time I sit down with a finely crafted title such as Tetris or Super Mario Brothers, I catch hints of a concise and clearly defined structure behind the gameplay. It is my belief that a highly mechanical and predictable … Continue reading
Sensible shoes
“Players seeking to advance in a game will always try to optimize what they are doing. If they are clever and see an optimal path—an Alexandrine solution to a Gordian problem—they’ll do that instead of the ‘intended gameplay.’ They will … Continue reading
Posted in gameplay, quotes
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Readlet
Google Reader has been my feed reader of choice for a while now. There’s no deep-and-meaningful-here — it does the simple things well and that’s all I really want from this kind of tool. As Jeremy noted earlier in the … Continue reading
Posted in interface, user experience
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